He has strong shields and my guards were relatively weak, but during game ive filled my deck with blesses , also had rolling +1 and +4 in modifier deck, so it took my guys some 3 turns to kill him. Keep Ray of Light and lose Protective Aura: a one-round Shield is highly situational, and the bottom is a loss card that isn't reliable for having a big impact on the game. Sit back and have a drink, my friends. Also, don't bother me with details that don't pertain to the malleability of space and time, such as the actual definition of the future pluperfect. If it enters Rift Y, it, Protective Aura (or maybe Dimensional Transfer). Does this card do anything central to your mission? My allies were unable to kill the guard in their first round in the 2nd room as i hoped, but luckilly in his 2nd turn (1st after stun) elite guard picked action to perform a ranged attack , so he stepped back and cleared path(only one more hit was needed to kill him, the rest could focus on ranged units) for the rest of my forces who were now able to reach crossbowmen and made them shoot with disadvantage in the next turn (after their stun went off they all focused on me and i had to burn a card to reduce damage). While HEAL isnt their primary schtick, they do have some good ability to help build your allies back up when monsters get through your wall o curses. https://www.youtube.com/watch?v=psDLNM1dces\u0026feature=youtu.be Great! Once you're ready use rift placement tops and revitalising font bottom to shift these rifts to the 4 resultant squares. You might consider Clairvoyance if the monsters have a lot of BLESS. You must BLESS. Every class has one. And the rewards are fantastic: My name is Michael, I am based in Warsaw, Poland and I have been playing board games since my youth, being firstly attracted to strategy and economy themed ones. May I present TOP: Have you ever said to yourself, "it's great how the monsters take damage whenever they draw a negative, but is there a way to put more negatives into their deck so that they draw more of them?" Profession? You do lose good initiative, but you can't have everything. No, it doesn't hit all 7 hexes of your traditional AOE "bomb" effect, but how often are all of them actually occupied? Um no? You now add 4 CURSE cards to the monster deck, spammable, for a mere 150 gold. All trademarks are property of their respective owners in the US and other countries. If youre using it against the monster deck, take the time to play through whos going to get stuck with the +2s or crits: its easy just to say put all the bad cards at the top! but this way leads to your squishy characters burning cards when they wind up sucking a crit. You've been warned. The further the room #3 enemy progresses towards your rifts in room #1/#2 without attacking the better. Gloomhaven is a cooperative game of tactical combat, battling monsters and advancing a player's own individual goals in a persistent and changing world that is played over many game sessions. This is not going to make anybody's eyes light up. It takes some getting used to, even for Judge Wapner Superfan #99. It is unlocked by default - there are no requirements or quests in order to play this class. I'm generally assuming the enemies are performing an average of move +0 atk +0. For most of your levels, you're going to have a pretty good number of cards in your hand that will generate spammable XP. Call this level kind of a wash and leave your hand alone? Otherworldly Journey duplicates a bit of the monster-moving functionality of Call of the Nether, but it provides more flexible Teleportation. BOTTOM: Like the top, not bad - a nice buff to TELEPORT. What solo items are the best? I'm playing the Diviner, and I know that a solo . This class has mechanics the likes of which you have literally never seen. TOP: Like Peer into Battle, except it lets you completely avoid negative cards. And, hoo boy, have we arrived, or what? Good quality cards. TOP: Some minor healing, and you remove all the curses from an ally's deck. WHICH CLASS IS BEST? TOP: Pretty solid heal, though the middling initiative means youll have trouble getting there in time if an ally is really hurting. I first wrote the items on a piece of paper and sleeved it, which worked but didn't look nice at all. Unless you have an ally who generates it, you wont be able to use the DARK you generate unless you bring this card back. https://www.youtube.com/channel/UCS2FoDYpOFZ42XQ7iy9OU3Q?sub_confirmation=1Check out all of my recommended gear for Gloomhaven, 3D Printing and more. It's true, I might miss the ability to teleport straight through a wall without needing to enter the room first, but honestly, I've grown. Spoiler for Rift Event 18: I'd throw the free +1 here somewhere on Otherworldly Journey or Protective Aura. Any time you would place a rift move it instead. You have to deal damage to win most Gloomhaven scenarios, since Kill X is the scenario goal so frequently. TOP: This can come in handy for allies who count on big hits, much less so for AOE allies. That was a relief after 3 attempts I finally succeeded. You're thematic as hell, but we're never going to use that top heal at this point, and while I still love your bottom, you just don't do what Peer into Battle and Otherworldly Journey still do for me. Since there currently isnt any Diviner guide that accounts for the new version of Forgotten Circles, I figured Id write up one based off my experiences with Diviner 2.0. The Solo Scenarios: Mercenary Challenges DLC is the digital adaptation of the Solo Scenarios board game expansion for Gloomhaven, the critically acclaimed Tactical RPG. Well, here we are. Ive tried googling it, but I only find vague responses on board game geek. CARD MANIPULATION. I just rolled my eyes at you.). Stay out of harms way, O squishy one! I have played 4 complete campaigns of Gloomhaven. The idea was to plunder an armory I have one friendly NPC with 35-40 HPs (depending on difficulty). Set it up if you want but honestly, you can just keep doing it every few rounds and stay on top of things. TOP: Winning the coveted What the What? Award for strange mechanics, this card essentially takes an ally or an enemy and removes it from this dimension for a turn. Well now the answer is "yes". Tracking number would have been nice just for peace of mind. The first thing you should do is contact the seller directly. 1. Pop this on the nastiest damage-dealers or any monster you know has an AOE, and then just sit back and watch the failure. Higher levels may have new options or better cards to implement the same options. Keeping the damage off of them is nice, but there is nothing like when someone is playing a loss card and they draw one of your BLESS cards and start running out of fingers to count on to tally damage. BOTTOM: This is an interesting one, especially if you consume DARK when Cursed Ground is active. I suspect for a majority of gloomhaven players accomplished enough to have completed the main story and progressed through FC to this point, these mechanics and techniques will be all you need to piece together a successful strategy, however for completeness I'll share how I implemented these techniques for a fairly cushy run through my solo scenario. Or not. And it applies CURSE and generates LIGHT/DARK with every attack. They don't have a STUN this big. And how good are they really?Check Out Noble Knight Games https://www.nobleknight.com/?awid=1113Buy Jaws of the Lion right here https://amzn.to/3t8zGFWLINK TO SOLO SCENARIOS: https://drive.google.com/drive/folders/0B8ppELln5Z0rdFhFTVljWXFyTUELINK TO TIER LIST. When FC came out, I started a Diviner character . 107: Ethereal Vortex is again super broken here, since you can use the top to move rifts through walls and essentially skip the entire scenario mechanic. TOP: Have a little something nice for yourself. In this video, I show updated Solo Scenario item rewards for Gloomhaven, based on the revised rewards in Gloomhaven Digital. [Prosp 2 & 4 items] >!Empowering Talismen and Major Stam potion This is never time-sensitive: set it up with LIGHT for the XP and card boost. Always read labels, warnings, directions and other information provided with the product before using it. Your higher-level cards tend to fall into three main categories: curses, rifts, and card manipulation. Gloomhaven: Digital Edition developed by Flaming Fowl. Deep Contemplation will be insanely useful, though; spam it as much as possible to prevent the bosss mind control or super heal. Get your decks back out, you lazy bums, and bow to the might of card control! But c'mon. The alternative is to ditch Otherworldly Journey, but my movement-based objections still stand. I'm going to miss that initiative, but the bottom of Protective Aura lets you look at monster ability decks, not attack decks, and the ability of Peer Into Battle to re-jigger attack decks becomes a literal way to assign damage to monsters. OK, really, youre taking this for the top. Gloomhaven Digital is a digital representation of what you got if you bought Gloomhaven. BOTTOM: Meh. In those scenarios you really have to plan well ahead. I don't care. Remembering what our profession is, we now have five cards that BLESS or CURSE, That means that the rest are things that fulfill our secondary roles. Etsy offsets carbon emissions from shipping and packaging on this purchase. (Do you see what I did there? This video includes SPOILERS for ALL locked classes.Printable Cards with bleed: https://drive.google.com/drive/folders/1nIFAoG6NgQzGfCRgPdDbV7t9WeKrVN0ATTS Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2877797582https://www.buymeacoffee.com/nerdhavenTimecode0:00 - Intro2:23 - Unchanged Cards2:40 - Tinkerer3:07 - Scoundrel3:17 - Cragheart3:39 - Mindthief4:16 - Sun4:29 - Eclipse4:39 - Cthulu4:50 - Music Note5:00 - Angry Face5:24 - Saw5:41 - Triangles5:57 - Two-Minis6:08 - Print and TTS options6:27 - Closing--Crafting Equipment--Anycubic Photon Mono: https://amzn.to/3CeF4ieAnycubic Wash \u0026 Cure: https://amzn.to/3SzQbHCRespirator: https://amzn.to/3Ree32ERespirator Filters: https://amzn.to/3BRZ4pxCreality Ender 3 Pro: https://amzn.to/3BTfuOaCricut Maker 3: https://amzn.to/3BKvge8--Painting Equipment--Army Painter Starter Kit: https://amzn.to/3ymGhSnWet Palette: https://amzn.to/3LQKxivMagnifier: https://amzn.to/3CdKlGK--Recording Equipment--Canon EOS M50: https://amzn.to/3LRc2IDElgato Cam Link 4K: https://amzn.to/3DVxBpwGoPro HERO7 Black: https://amzn.to/3SDiJA3Mic: https://amzn.to/3dQjiYwLighting: https://amzn.to/3UJyjfnSong: Ivan Shpilevsky - The Time (No Copyright Music)Music provided by Tunetank.Free Download: https://bit.ly/3e3sxiwVideo Link: https://youtu.be/zeXd4dFB5cw TOP: This is your oh snap, things are bad right here, right now card. BOTTOM: Look, youd rather disarm an enemy, sure. Enter up to 375 characters to add a description to your widget: Copy and paste the HTML below into your website to make the above widget appear. BOTTOM: Do you hate it when oozes spawn? Spoiler for City Event 82: I'd throw the free +1 here somewhere on Otherworldly Journey or Protective Aura. For more information, please see our I needed 2 more turns to clear the room, but whats important had no losses, my whole team could move to the next room. Gloomhaven is a fantastic game. Learn more. And youve read this class guide all the way to the end and youre all, No shit, really they can definitely, definitely do what? and youre excited. This is the sort of thing that a Level 7 character should be doing, and you should feel very bad about yourself if you take this card. Solo and scenario difficulty cards for Gloomhaven: 17 Solo Cards (44x68 mm) 4 Scenario Difficulty Cards (44x68 mm) . Those partners may have their own information theyve collected about you. Draw CURSE cards, thats what. All that said, I am dabbling quite a bit in the deck-stacking with this CC Diviner, and it is really powerful. Youll probably want to pair it with a TELEPORT so you can get where you need to be. Be warned: if youre a big user of Gloomhaven Helper (which is awesome), this class currently breaks that app in several important ways. Finally if this formatted suitably I'd be happy for any mod seeing this to add it to the currently empty Diviner solo scenario guide section in the Wiki. This type of data sharing may be considered a sale of information under California privacy laws. I started on Very Hard level but lost on last enemy. A TOP and BOTTOM loss card in a 9-hand deck? Okay, so this may be the best attack-y card we've seen so far. [Prosp 9] Second chance ring You've earned it. Rinse, repeat, and youre done. Using spoiler tags, can someone give me the exact page in the book with all the minutiae leading to the unlock? This guide is a bit more focused on playing the Diviner in FC, which means levels 4, 7, and 8 are more of a non-choice than they would normally be and using losses is even more of a risk. Please. Some basics: TOP: Curses are great. This is actually your main mission in life as a Diviner, so get used to adding lots of cards to decks. We aren't going to take a ton of abilities that allow card manipulation, because there are better choices that serve your lofty goal of making your allies awesome and your enemies sad, pathetic shells of their soon-to-be former selves. Keep in mind that anyone can view public collectionsthey may also appear in recommendations and other places. 15 Awesome Gloomhaven Accessories and Upgrades! - My Kind of Meeple ATTACK and DEAL DAMAGE. BOTTOM: Possibly worthwhile against a non-boss enemy thats giving you trouble. Go back and read the top again. Decent initiative, so you might even get that Shield up before the bad guys clobber your minions - ahem - teammates. We suggest contacting the seller directly to respectfully share your concerns. After the fact it looks like it's common for people to struggle with this scenario quite a bit (e.g. As Micha wrote i failed miserably . Dont take my word for it! BOTTOM: Some very nice healing, and useful LIGHT/DARK conversion. You also need to think about whats happening with your party a few turns from now. You should never, ever sacrifice the gaining of XP for a battle goal. If elite guard in the 2nd room didnt move away(and didnt die from a single hit) i might have more trouble to survive alone in the middle of the room. MUDDLE-haters-say-wha? Very good unofficial print of the cards, I only have minor gripes with this: you know what, really violence of any sort? Or even letting your friends get punched in the face?