However, it is noted that Class 3 Entities are almost always found alone. They are classified into three categories: their number, name, and habitat. However, being stalked by the tall entity within Inside The Backrooms and attacked with its jarring, chilling jumpscare only adds to the fear, particularly for those who already know the eventual fate of those the entity catches. These entities aren't ingame yet, but will be added in one of the future updates. Glowing smiles, sitting in dark rooms. The mysterious nature behind this entity makes for an incredibly creepy scenario when paired with a giant floating eyeball. Back rooms Entity List Bone Thieves:. The creepiest part about these entities is that they were once human, and the fact that it can happen to any human that finds themselves in the back rooms. While the name of this entity is, in fact, six arms, the creature itself has more than that many prehensile limbs coming from its body. Fortunately, Level 4 is home to various human outposts that will lend aid to wanderers. Unlike other floors, however, Level 0 is devoid of native entities. Related: Evil Dead Rise Age Rating and Parents Guide. These extra layers of skin multiply until you are so heavy that energy drains from you at an incredible rate. Be warned- Class 2 Entities can be found in large groups, such as Death Rats in Level 2. There is not too much in the way of new information to learn about these entities due to their similarities to werewolves. In this list, entities are organized through numbers. It is sort of a visual similarity to a pop-culture werewolf. The Backrooms Common Entities Level-Specific Entities Unique Entities Joke Entities Entity 1 - Unknown Entity 1.1 - ??? From giant eye balls to nice cats, you got to see some of the most interesting creatures inside of the backrooms lore. They have no recognizable features other than a drawn on :-) where a normal face would be. Jeffery is also known as entity number 7 and is incredibly intelligent and tricky. User blog:JustaWhiteSkull/father of the void archive, User:MoonlightSerenity/Sandbcx for the Facelings, User blog:SkyCityXD3/Non-Canon Joke Entry 1, User blog:TheTigerFiles/Entity - The Bright Light That Shines Over Infinity, Do Not Sell or Share My Personal Information. And they are able to end a life. Once it feels like it has done enough in making the person insane it will offer that person untold riches and power. Although the entitys jumpscares are sudden and jarring to players, at the end of the day, Entity 110 is just a hostile red balloon. This entity is a psychic house cat. However, the Camo Crawler is tame compared to the parasitic snake-like Paralie or the murderous child variants of the Facelings. Entities are creatures inhabiting the Backrooms. It is said that one of the only ways that you can find out if someone is an imposter or not is to check on whether they smell good or bad. Once you are a partygoer, you will not remember your past life, and you will turn into a partygoer, your self, attacking humans that find themselves in the back rooms. The Backrooms Full Wiki is a FANDOM Games Community. Each Entity has unique behaviors, habitats, and physiological needs, catalogued by eyewitness account in our database, but when in doubt, a good rule of thumb for interacting with entities is to leave them be, for your sake and theirs. Not only can these entities steal your identity, but they can also mimic your voice in order to steal your entire identity as a whole. RELATED: Horror Games Set in Unusual Locations. Inside The Backrooms is just one of a handful of indie horror games based on the concept of the Backrooms. Hounds are also known as entity number 8. Inside The Backrooms All Creatures and Entities Entity 1: Not Confirmed Entity 2: The Window Entity 3: Smiler Entity 4: Deathmoths Entity 5: Clump Entity 6: After you have found yourself laying on the ground in a pile of human meat, the bone thief will eat you much like a snake would. Levels Level 0 "The Lobby" Level 1 "Lurking Danger" Level 2 "Solve to Survive" Level 3 ""The Arcadeworld"" Level 4 "Office, LLC" Level 5 "WindMill" Level 6 "Undocumented Darkness" Level 7 "Forest of Flight" Level 8 "Frigophobic Hotel" Cluster I Levels 0 - 999 The Main Nine There are many different types and varieties of entities, both hostile, Entities | Inside the Backrooms Wiki | Fandom This is one of the most terrifying things I have ever heard. This entity, dubbed "Bacteria" by its creator, Kane Pixels, is tricky to come across within Inside The Backrooms if players are relying on proximity chat or even just being in the same voice call as others to communicate while playing. You can still add new ones. Most of what is known about them is the fact that they are able to take on the appearance of humans and blend in with others around them. The only known way to escape from this entity is to throw sugar at it. However, most Class 4 Entities must be purposefully summoned to fight. These are simply many of the windows that are found throughout nearly the entirety of the back rooms. The beast of level five is known to look like a man in a nice business suit with an octopus as his head. Not only is the twisted, toothy grin that the entity dons enough to give even the most fearless of players nightmares, but the way the entity spawns and lurks around each corner within the game makes its appearance far more chilling. That said, since the popularity of the urban legend has skyrocketed, fans have built on that setting and created other subliminal levels of the Backrooms. Entities are creatures inhabiting the Backrooms. They are classified into four categories: their number, name, hazard, and habitat. "Number", as the name suggests, refers to the numerical notation of an entity. "Name" is what the entity is known as. "Hazard" refers to the implicit danger of an entity, ranked on a scale of zero (0) to seven (7). Accessed through a door labeled office sector in Level 3, Level 4, the Abdonded Office resembles an empty office building. They may not be able to chase you down because they do not move, but they will mimic voices and sounds in order to get you to come and see what is going on in that location. Inside the Backrooms is currently available on PC. While the younger facelings are mischievous and often times devious, they are still not nearly as evil or dangerous as many of the other entities within the backrooms. The major reason that Jeffrey finds himself so high on this list is due to the fact that he can turn you into a mindless zombie for all eternity. Once your bones disappear, and you have simply caught in a glimpse of its eyes, you will be unable to defend yourself any longer. Take extra precautions if encountering this Class of Entity. The impostors are entities that do not have a lot of information on them. If they do this, they can inject you with their special venom, which makes your skin fall off, and turns you into one of them. They are classified into four categories: their number, name, hazard, and habitat. What makes this entity so scary and creepy is the fact that it does not choose to kill his victims right away. The Backrooms are often depicted as endless maze-like hallways. This leaves those trapped within with no other option but to wander until they find a way back to reality or down to a deeper floor. If you do not make eye contact the entire time, and you break eye contact, they will chase you and attack you. Entities List | The Backrooms Full Wiki | Fandom The term "Entity" covers a wide variety of beings, from friendly inhabitants with human-like intelligence, to mindless beasts, to creatures whose motivations and abilities are beyond our understanding. The Fiction Project Explained, Evil Dead Rise Age Rating and Parents Guide. "Number", as the name suggests, refers to the numerical notation of an entity. Possessing a unique day-and-night cycle, Level 3 is inhabited by several entities that tend to avoid sunlit rooms. Other types of entities found in Level 1 are Skin-Stealers, which prey on humans by disguising themselves with the skin of past victims, and Dullers, grey humanoids that ambush prey by pretending to be puddles. On the inside of the large mouth of this creature are its eyeballs. While you are in level five with this entity, it has powers on par with a deity. Originating as an eerie picture on a 4chan board, fans of the Backrooms have expanded upon the initial lore by adding additional layers, or floors, many of which are inhabited by bizarre and often terrifying creatures known as entities.. The Backrooms Entity List: Info & Ranked on Creepiness Putting this information together with the fact that adult facelings are actually often times nice and helpful; this places these entities at the bottom of this list. Not only this, but it may be an ever-changing structure and constantly makes additions to itself over time. The urban legend is based on a simple question: given that there is a human simulation, what if a person clipped out of reality and into the unloaded areas of the map? They often are seen scratching their skin profusely. Here we will be making a ranked tier list of the creepiest entities within the back rooms. While it doesnt seem like a high risk if you know to not attempt to hold Jeffery, the trickiest part is the fact that he can fly incredibly fast after you and no clip through walls to get to you. Level List | Backrooms Freewriting Wiki | Fandom What helps them move up in the list is the fact that they are creepy. Entity 110, known as the Carnivorous Balloon, truly encompasses fear in what is familiar. Remember to check out the Wikitext Guide for useful coding information to make your pages stand out! This designation is used for certain parts of the list where vast sections of it only have a few catalogued entities. Located at the bottom of Level 7, Level 8, The Caves, is the deepest of the Main Nine levels in the Backrooms. These backrooms entities most often dont have any facial features what-so-ever. Entity List | Backrooms Freewriting Wiki | Fandom WebEntities are creatures found in Da Backrooms. Low: The entity will not attack unless provoked, and they are able to cause medium injuries to wanderers. They are also super intelligent. Other entities include Scratchers, who make their presence known by dragging their claws along the walls, and Facelings, which resemble regular humans but often lack distinctive features like faces. They can be found across multiple levels. However, fans of the Backrooms have collectively agreed that the first nine levels of the Backrooms, often referred to as The Main Nine, form the backbone of the Backroms nebulous canon. Entities are a category of varying beings and organisms residing within and originating from the Backrooms. They are nearly found on every level in the backrooms. Following a seasonal cycle of spring, summer, autumn, and winter, the weather outside Level 4 can be calming and terrifying. This level of unclarity places these entities towards the bottom of the list, due to the fact that several of the others have purely evil intentions. These creatures are known to have a serious skin condition similarly to mange for dogs. Her professional career in writing has only just begun, as alongside writing for GameRant she's been a writer at Sportskeeda going on two years now. Classes Entities are categorised into 6 separate